Orbital Trooper Launch Room Assets

Rapid Deployment Pod

Render take in Substance painter

Render take in Substance painter

Rapid Deployment Pod in Transport frame

Locker containing various loadouts and protective gear. Centre wheel rotates to provide various loadouts

Airlock door

substance painter render

substance painter render

components

components

Orbital Trooper Launch Room Assets

Some of the assets from the Orbital Trooper Rapid Deployment Pod. Designed and built during an online Environment Design course done by Pulse college led by Kevin Adanan. The theme of the course was to build a sci fi scene using the Unreal or Unity game engine. I've always loved the idea of Drop pods ever since playin the mission Delta Halo in Halo 2 and took inspiration from them in the design of this project. I wanna thank Kevin Adanan for all the help and advice he gave over this project.